So I was taking a gander at MMO-Champion the other day, when I noticed a new development on the WoW test server. Battleground Daily Quests are now giving about 4,000 honor per completion. I thought the 2,000 given out previously was a huge number, but this... it seems almost ridiculous.
I'm not going to complain, so long as gear costs don't increase exponentially because of it. Because with the possibility of getting an easy 4,000 honor a day comes the very sudden realization that my hunter might actually get a full set of armor for the first time in his 3 years of Azerothian life.
This past Friday night I worked my way up and over the 27,000 honor requirement needed to get my crossbow, and it was rough. I've grinded over 100 Alterac Valley matches over the past few weeks. The tedium was setting in. I was worried if I ever would get all the pieces of S1 gear like I wanted simply because I knew I was getting swiftly bored of grinding honor just like I used to grind Strat and Scholo. I don't dig constant repetition of content. I can handle repetitive gameplay, as long as the way it's fed to me comes in many different flavors and shapes and all that. But logging into WoW with this lust for Honor and spending 1-2 hours at a time in AV, losing more matches than we win... it gets old and I need to take a break from it.
These daily quests basically ensure, regardless of the fact that you need to win, that I can likely get the honor needed without "grinding" so much. One wonders how many raiders will cry out over this. First the Arena folks get "easy" gear (anyone who plays arenas knows just how much skill a good group can have), and now BG tools like me will get gear on par with Tier 5 for less "work" than it took them. I'm sorry, but I don't want to have to "work" for my rewards in games.
What I mean by this isn't that I want them to be free. I want to have to DO something to get them. I just don't want the investment needed to obtain a goal to become all about the work needed and not about the fun. It's the principle of leveling your 1st or even 2nd character. It's fun, but over time, on multiple characters... it can become like "work". As in, NOT fun. Seems to me like Blizzard's just trying to give everyone a piece of the fun. If Raiding is "work" for someone, maybe that someone should try to find the fun again.
Looking forward to my EZ-Epics. :)
EDIT: Too good to be true. The 4,000 is off by a factor of 10 says Drysc. Should be 400. The source?
Test Forums Thread
Bummer. 400 is about the equivalent of a win in AV, so it's certainly not a bad bonus. But it's a big drop from the overly hopeful 4,000 or even the earlier 2,000. Oh well, se la vi.