I read a lot of bad impressions about HGL during the day as I browse the forums of the beta. By and large a lot of people like it despite its faults (mainly the ones I mentioned in my review seem to be the concensus). But there are people complaining about the OPTIONAL paid content, thinking they should get all content that is made for the game after release for free... has that ever been the case for any game? Do people honestly think that box sales alone enable a company to run and continue to add to an online game? For Jeebus' sake, people...
Anyway, despite the vocal few who are displeased, I can't seem to pull myself away from the game, even as we head towards Beta shutdown this Friday. Awesomely enough, Kaiser, one of the devs at Flagship recently stated on the boards that the beta server will come back up close to the October 31st launch date and that beta players will be able to play to their hearts' content until they can upgrade their account to retail status, and that these beta server characters will stay on your account... for retail. Headstart = awesome. :)
The only catch is that the game is limited to the 1st three acts (about level 22) until you get your retail code entered. I can live with that.
Last night was pretty relaxed at home. My wife was playing World of Warcraft from about 530pm until 2am... yeah. She now knows the pull that online games have. Especially when everything's fresh and exciting. Hell, even nearly 3 years in I am still finding fun in WoW. For 15 bucks a month and the 90 bucks spent on boxes... I've had more hours of enjoyment than I've ever gotten out of any game. Money well spent, for the joy of unwinding.
Anyway, I played a class in Hellgate I haven't tried too much. I re-rolled myself a Guardian. And I think I might be enjoying it more than the Blademaster. Other commenters and bloggers have stated that they don't quite feel the connection with melee combat between your sword and the mobs, but I have to disagree. Maybe I'm easier pleased, but when I got a skill that allowed my Guardian to hunker down unmoving behind his shield to do an additional 60% damage, I sure got the feeling I was kicking the crap out of demons. I was wearing a helmet that often had a side-effect of letting off an AOE explosive effect. Combine that with about 10 demons around me, an aura that regens more health for each demon close to me... yeah, I was killing HARD and not taking much punishment for it.
The build will likely be garbage in PvP, because it requires me to remain stationary, but for PvE... it's a dream. Bosses that I have to kite around I just sit down behind my shield and go nuts on. They fear me. :)
Cheers all, and more to come later if I find something interesting to chat about.