Buttonmashing? MMO Gamers’ Infinite Laziness
Now, he certainly rags on Keen a bit here, perhaps underservedly so as Keen's not the only person I've seen dismayed by Conan's rather active combat controls, but I can't help agreeing with the entirety of his post.
It seems that more than ever we MMOG players want the revolutionary, yet whenever we're given it (TR, AoC, Auto Assault) we simply say it's not how we pictured the revolution and we go back to playing WoW or EQ2 or LotRO... games that play the same old tune we've been hearing for the past 10 years. I wonder if when Warhammer comes out and we're treated to a game that plays exactly like the previous DIKU MMOGs, if we'll all call it revolutionary because of the Tome of Knowledge... essentially a massive collection of in-game achievements all the while dismissing those games that offer us new and exciting ways to play (Spellborn).
Not trying to spark a debate here, though I know it will, but do we even know what we want, or are we just never happy with what we're given?