Here's a snippet:
FunCom system designer Jayde has announced the next step in the retooling of some of Age of Conan's more gimped classes. After Demonologists got a survivability and damage boost, many players thought Assassins would be the next in line. They still might be - there's no clue to the content of this Thursday's patch - but it's the Necromancers whose future looks intriguing right now.Continue reading AoC: Necromancers in line for radical changes
The focus is squarely on pets: the Necromancer looks set to become a true pet class, reminiscent of the Mastermind from City of Villains. 'The balance and progression of the class is being altered to introduce 2 pet points every 5 levels after level 5, resulting in all 8 base pet points being available at level 20 instead of at level 70.' Access to ad hoc bonus pet points is also being improved, with a rework to the Nightfall feat tree. For those unacquainted with the Necromancer, this means they will have a lot more undead at their command throughout their careers than they used to. Age of Conan deals with Necromancer pets on a point-based system, allowing players to choose whether they want a lot of weaker pets, a few strong ones, or a mix.
5 comments:
Bildo, for what it's worth your blog is only showing a line or two in my RSS reader, and I think it just started doing that a week or so ago.
Hmm... very odd. I'll take a look an see if something's messed up in my settings.
Thanks for the heads-up, Tim.
Should be fixed.
Simple enough I had accidentally changed the feed to short instead of full.
Should be kosher as a pickle now.
Sweet, I usually click over to read comments anyway, but this way will be a bit nicer when I'm in a hurry. Thanks!
Nice to see mages being improved overall. Too bad Demonologist patch wasn't impressive at all, or maybe I'm just being biased here :)
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